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This is a response paper that is around a page long about digital gaming online.
Instructions:
For this paper, write a 3 paragraph response that demonstrates your engagement with two
assigned readings from Weeks 3 – 6 (see list below). Use one paragraph to summarize the first
reading, identifying the main argument and any key concepts or areas of focus developed as
part of the author’s analysis. Use the second paragraph to summarize the second reading,
again identifying the main argument and any key concepts or areas of focus developed as part
of the author’s analysis. In the third and final paragraph, compare or contrast the two readings
by identifying and explaining any notable similarities or differences in how the authors
understand or treat digital culture and its effects.
Remember that this last paragraph is your opportunity to develop your own ideas (the main
purpose here is to build insights based on existing scholarship – this means that there is less
focus on being right or wrong in your response; it is more about demonstrating the quality of
your engagement).
I picked:
ALEXANDER GALLOWAY – “ORIGINS OF THE FIRST-PERSON SHOOTER” (Week 3)
DAVID NIEBORG – “CRUSHING CANDY: FREE-TO-PLAY GAME IN ITS CONNECTIVE
COMMODITY FORM” (Week 4)

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